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What happened to the author, did he just abandon the game or did something happen?

Have no idea, sadly. But judging by her lack of activity for such a long time, she's gone.

Can I play it on android?

No. Just PC version. 

Is there really so much ppl interested in this kind of games? I'm curious, because I wanted to make something similar...

Yup

Is it normal that there are no running animations anymore after becoming a bit fatter? My character just keeps sliding without animation since i got to the 2nd weight stage.

Yeah it looks like this. 

Please tell me there's gonna be more to this soon! I've loved every second of this!

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I don't think so, dev last posted 3 years ago.

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Great game but I hope you have an update planned soon it's been a bit since the last one and I really want to see this game finished.

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

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You plan make an Android version?

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I think you can play it on Android by using Joiplay, but I'm not sure.

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Joiplay?

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Yeah, you can download it from playstore, you can play some rpg maker games with that, like this game.

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😊👍

A really nice game, even as incomplete as it is right now. I hope you can get over that burnout of yours and finish this game. If it helps, I could offer some help with testing?

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

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Well, it's been a long time since I last played this and since then many other games made me forget this one mostly. So I can't really tell you which aspects of THIS game I liked the most, but can tell what I like in general. Hope that still helps with your feedback collection

Story / Gameplay
I like it when the main aspect of your creation is interesting and fun. If you write an interesting story with fun (or enjoyable) characters, I don't mind if the gameplay isn't that fun. Vice versa, if you manage to make the gameplay interesting, the story can be boring and I'd still like the game. What I'm trying to say here is, do what you're good at to the best of your capability, and try not to interrupt the good parts with too many or long parts that aren't. When the fun minigames are separated by arduous walls of text, then I probably won't like the game. Of course getting both good and also well intertwined is the best, but that's hard to do. If you still want to achieve that but feel like programming, gamedesign or storywriting isn't coming easy to you, maybe try to reach out to others to colaborate.

Art
Great art is always appreciated. Though what I find great and what not can be quite arbitrary.  Art can help tell the story, sometimes even substitute for it entirely. I like when there's consistency between different depictions and dislike when there are things shown that are different in the story. But art can be a dealbraker for me too. If the depictions stray too far from what I like to see or are too different from how I imagine characters based on the story, then that alone can be a reason for me to drop a game, no matter the quality.

World
I'm a fan of pretty much every type of setting. Scify, fantasy, real world, dystopia, horror... Some more than others, but it really just depends on the story that's being told. Worldbuilding can be a mess, if the story makes jokes about it. 

Characters
I like quirky characters the most. They can be stoic or grumpy, but a small obsession of theirs can make them fun and enjoyable. On the other hand I don't really like it when a character is defined solely by that obsession or quirk. This is okay for side characters that aren't explored too much, but for those who are more in the foreground, they should be multifaceted. 

Engine
I suppose you're working with rpgm too, so I'll give some feedback on that too.  rpgm is good for mixing gameplay and story telling, though both will be just good at best. Problems I've encountered with rpgm are for one the inability to save during a dialogue, so long conversations are rather annoying when you can't quit when you want to. The built in battle system is good for the intended purpose, but hard to do something else with. Turn based battles and ressource grind are easy to accomplish in rpgm, changing that up though kind of falls flat no matter what you do. On the other hand it's much easier to avoid and fix bugs or unintended behaviour, unlike anything physics based.

Conclusion
So all in all I like anything outstanding. Be it a novel concept or high quality execution of your ideas. Tell me a story and I will listen, give me a puzzle and I will solve it. But feedback on your project directly would probably help you much more since I'd be able to point out things I like or dislike that are related to your project and not just a vague spectrum 

I want to download the game, how can I not do it in winzip? It costs dude.

use 7zip from https://www.7-zip.org/ it intergrates with windows and can access nearly all compressed package files 

Is this still being worked on? I had a lot of fun with it and would love to see it fully realized.

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

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I think need  

more conversations with the fairy (where did she go after fattening) feed her more, more dialogues with the fairy boss , more new fatter models of goblin , fairy 
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Do you ever plan to start development back up? I really like like whats here and want to see it completed.

Do you plan on adding more bad ends with like those 3?

I´m having some trouble with the saves. When I save a game after playing and close the game, when i open it again, the save is not there. Can someone help me pls?

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I wish there were more games like this, excited for the next updates :3

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

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Are you still working on this? I'm having a lot of fun with it and ide hate to see it abandoned.

i think it is since it was being made during a jam event

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

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Do you want some help with developing this? Especially with regards to writing scripts and copy? This is a very cool concept/project and seems like a lot of it just needs time/effort to come to fruition and I'd be more than happy to lend my skills!

when is this game going to get updated?  Great job on this game also it is awesome.

Can you tell me which aspects do you liked the most? I'm working on similar game and I'm collecting feedbacks.

a free play mode would be nice

I don't quite understand how do u increase Sonia fat size, would u need to increase her hunger? 

Hey are you still working on this? It's like, really well written and I had a blast playing through it. Good work so far!

Quite enjoy this game, but out of curiosity, is it possible for Sonia to get too fat in the future?

That is planned to be one of the many cases that can happen when I get around to handling endings and the like.